Let's talk about glitches and controls. People are not rubber. If I walk into someone because your AI is constantly jumping in front of me, I should not bounce off of them. Pre-scripted movements on your AI as it walks through a door, and blocks me from it, is bad form. Unless you want me to go in a room last, as if I'm the President of the United States, you should probably rethink this decision. Also, people are solid, not ghosts. A thug should not be in a wall, and shooting at me. At the same time, they should not be able to shoot me through a solid wall, unless it is destructible cover, which this game does not have. Then again, the enemies do range from having no brain to god-like accuracy in the matter of two seconds. Maybe this is part of their secret society training, to go from brick to Einstein instantly?
Another thing, this time, about story. Secret Society? Really? When did I start playing a Dan Brown novel? Katherine Marlow, while I applaud the attempt of making a female villain that is a psychological threat, is boring, bland, and, most importantly, not threatening. In fact, she seems comically incompetent, especially since Drake outsmarts her from the very beginning. Yet, despite not having even half the knowledge and clues that Drake has about what they're both looking for, she's always one step ahead of him. So much so, that she predicts one person's fate by placing a tarot card in his coat in the beginning of the game. If you look at "cliche" in the dictionary, both this phrase, and her picture would be in it.
So, would Talbot's picture. *Spoiler* When you're second in command is shot and killed, he should not come back to life as if he is a ghost. For trying to make the game "serious" and "dark," it looks more like two kids playing with action figures, and changing the story as they go along. I will give you this, the line "I even shot him in his fancy-boy waist coat!" was funny. The chasing Talbot through the streets scene, though was not.
After picking up the controller again, the glitches have subsided. The faulty, and flat out boring story, though, has remained so. I'd suggest waiting until this drops in price. Be warned, it is short, and not nearly as good as the last two games.
After picking up the controller again, the glitches have subsided. The faulty, and flat out boring story, though, has remained so. I'd suggest waiting until this drops in price. Be warned, it is short, and not nearly as good as the last two games.
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